void anim_stand2stand(int ms)
{
  anim_time = ms;
  set_position_stand(anim1_head, anim1_left_arm, anim1_left_leg, anim1_right_arm, anim1_right_leg);
  set_position_stand(anim2_head, anim2_left_arm, anim2_left_leg, anim2_right_arm, anim2_right_leg);
  do_anim(0);
}

void anim_stand2waitfor(int ms)
{
  anim_time = ms;
  set_position_stand(anim1_head, anim1_left_arm, anim1_left_leg, anim1_right_arm, anim1_right_leg);
  set_position_waitfor(anim2_head, anim2_left_arm, anim2_left_leg, anim2_right_arm, anim2_right_leg);
  do_anim(0);
}

void anim_waitfor2stand(int ms)
{
  anim_time = ms;
  set_position_waitfor(anim1_head, anim1_left_arm, anim1_left_leg, anim1_right_arm, anim1_right_leg);
  set_position_stand(anim2_head, anim2_left_arm, anim2_left_leg, anim2_right_arm, anim2_right_leg);
  do_anim(0);
}

void anim_waitfor2hulk(int ms)
{
  anim_time = ms;
  set_position_waitfor(anim1_head, anim1_left_arm, anim1_left_leg, anim1_right_arm, anim1_right_leg);
  set_position_hulk(anim2_head, anim2_left_arm, anim2_left_leg, anim2_right_arm, anim2_right_leg);
  do_anim(0);  
}

void anim_hulk2hulk(int ms)
{
  anim_time = ms;
  set_position_hulk(anim1_head, anim1_left_arm, anim1_left_leg, anim1_right_arm, anim1_right_leg);
  set_position_hulk(anim2_head, anim2_left_arm, anim2_left_leg, anim2_right_arm, anim2_right_leg);
  do_anim(0);
}

void anim_hulk2stand(int ms)
{
  anim_time = ms;
  set_position_hulk(anim1_head, anim1_left_arm, anim1_left_leg, anim1_right_arm, anim1_right_leg);
  set_position_stand(anim2_head, anim2_left_arm, anim2_left_leg, anim2_right_arm, anim2_right_leg);
  do_anim(0);
}

void anim_hulk2waitfor(int ms)
{
  anim_time = ms;
  set_position_hulk(anim1_head, anim1_left_arm, anim1_left_leg, anim1_right_arm, anim1_right_leg);
  set_position_stand(anim2_head, anim2_left_arm, anim2_left_leg, anim2_right_arm, anim2_right_leg);
  do_anim(0);
}

void anim_semipump_high2low(int ms)
{
  anim_time = ms;
  set_position_semipump_high(anim1_head, anim1_left_arm, anim1_left_leg, anim1_right_arm, anim1_right_leg);
  set_position_semipump_low(anim2_head, anim2_left_arm, anim2_left_leg, anim2_right_arm, anim2_right_leg);
  do_anim(0);
}

void anim_semipump_low2high(int ms)
{
  anim_time = ms;
  set_position_semipump_low(anim1_head, anim1_left_arm, anim1_left_leg, anim1_right_arm, anim1_right_leg);
  set_position_semipump_high(anim2_head, anim2_left_arm, anim2_left_leg, anim2_right_arm, anim2_right_leg);
  do_anim(0);
}

void anim_pump_high2low(int ms)
{
  anim_time = ms;
  set_position_pump_high(anim1_head, anim1_left_arm, anim1_left_leg, anim1_right_arm, anim1_right_leg);
  set_position_pump_low(anim2_head, anim2_left_arm, anim2_left_leg, anim2_right_arm, anim2_right_leg);
  do_anim(0);
}

void anim_pump_low2high(int ms)
{
  anim_time = ms;
  set_position_pump_low(anim1_head, anim1_left_arm, anim1_left_leg, anim1_right_arm, anim1_right_leg);
  set_position_pump_high(anim2_head, anim2_left_arm, anim2_left_leg, anim2_right_arm, anim2_right_leg);
  do_anim(0);
}
